Values and type information for geometry attributes.  A 
    
Geometry
generally contains one or more attributes.  All attributes together form
the geometry's vertices.
| Name | Type | Description | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| options | Object | optional
                
                
                
            
                Object with the following properties: 
 | 
Throws:
- 
    DeveloperError : options.componentsPerAttribute must be between 1 and 4.
Example:
const geometry = new Cesium.Geometry({
  attributes : {
    position : new Cesium.GeometryAttribute({
      componentDatatype : Cesium.ComponentDatatype.FLOAT,
      componentsPerAttribute : 3,
      values : new Float32Array([
        0.0, 0.0, 0.0,
        7500000.0, 0.0, 0.0,
        0.0, 7500000.0, 0.0
      ])
    })
  },
  primitiveType : Cesium.PrimitiveType.LINE_LOOP
});See:
Members
componentDatatype : ComponentDatatype
    The datatype of each component in the attribute, e.g., individual elements in
GeometryAttribute#values.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
undefined
    
    
    
    
    
    
    
    A number between 1 and 4 that defines the number of components in an attributes.
For example, a position attribute with x, y, and z components would have 3 as
shown in the code example.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
undefined
    
    
        Example:
attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
attribute.componentsPerAttribute = 3;
attribute.values = new Float32Array([
  0.0, 0.0, 0.0,
  7500000.0, 0.0, 0.0,
  0.0, 7500000.0, 0.0
]);
    When 
true and componentDatatype is an integer format,
indicate that the components should be mapped to the range [0, 1] (unsigned)
or [-1, 1] (signed) when they are accessed as floating-point for rendering.
This is commonly used when storing colors using ComponentDatatype.UNSIGNED_BYTE.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
false
    
    
        Example:
attribute.componentDatatype = Cesium.ComponentDatatype.UNSIGNED_BYTE;
attribute.componentsPerAttribute = 4;
attribute.normalize = true;
attribute.values = new Uint8Array([
  Cesium.Color.floatToByte(color.red),
  Cesium.Color.floatToByte(color.green),
  Cesium.Color.floatToByte(color.blue),
  Cesium.Color.floatToByte(color.alpha)
]);values : Array.<number>|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array
    The values for the attributes stored in a typed array.  In the code example,
every three elements in 
values defines one attributes since
componentsPerAttribute is 3.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
undefined
    
    
        Example:
attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
attribute.componentsPerAttribute = 3;
attribute.values = new Float32Array([
  0.0, 0.0, 0.0,
  7500000.0, 0.0, 0.0,
  0.0, 7500000.0, 0.0
]);